Techland’s Good Night, Good Luck update is poised to bring about considerable changes in Dying Light 2 Stay Human gameplay, with improvements to the parkour systems and an overhaul of the night experience.
In the dead of night
The day and night cycle has always been at the heart of Dying Light franchise. This update aims to emphasize the differences in gameplay by ensuring that the night has a heavier, almost horror-like feel. To accomplish that, the visibility is significantly reduced, making the player more reliant on the upgraded flashlight that casts dynamic shadows. The sound design also enhances the atmosphere, with music taking a backseat to effects. What is more, the infected show up in more locations, like Volatiles roaming the rooftops, making no place truly safe after sundown.
Give it a good run
Sometimes the only way to survive is to run away. Not only are the chase sequences more immersive now, but there are also further improvements introduced to the parkour. Other additions include animations, increased control in the air, and maintaining momentum.
While parkour is the highlight of Dying Light 2 Stay Human, some experienced players wanted it to be more challenging. Techland responded to this feedback by introducing a new parkour style, specifically designed to cater to these wishes. Now, players can select in the Settings menu whether they’d like to exercise more control over their movement, for a grounded and intense journey, or go with the assisted gameplay.
Adventures across the map
The third pillar of the update are the Community Maps. Techland is cooperating with mod.io and giving the players a rare opportunity to access maps created by modders right from the game – without the need of downloading any additional applications or editors. This means a lot of new levels and content to play, demonstrating the unbridled creativity of Dying Light fans. Currently, this feature is supported on PC only, however, it will be coming to consoles and Steam Deck later this year.
Ride off into the (Harran) sunset
The other noteworthy additions include boosted graphics on ultra mode for PC, and a new color grading option called “Harran Sunset”. Additionally, the player will now be able to throw weapons and retrieve them later. The developer also included some modifications to the user interface and added more transmog options.
Undead days of summer
Good Night, Good Luck ushers in the Summer of Horrors – a series of events, crossovers, and updates spanning the entire season, all the way into September. To celebrate this launch, Techland calls all Nightrunners to test their skills against Volatiles in a Bloody Nights event, starting 29th of June 16:00 CEST until 13th of July 16:00 CEST. The rewards for completing the challenge are: 3 Huntress' Regular & 3 Elite Mission Tickets, Crossbow and Bolts Blueprint, along with The Prick's Outfit. On top of that, Dying Light 2 Stay Human will be available at a 50% discount for the duration of the event.
Fans of the living dead will be thrilled to find out what Summer of Horrors will bring next. There is a collaboration brewing between Dying Light 2 Stay Human and The Walking Dead that is bound to pique interest. It was first teased during Summer Game Fest – watch this space for further updates.
Do what you must to survive the night – and stop by the Pilgrim Outpost to find out more.
For more information about Dying Light 2 Stay Human and Techland, head to www.dyinglight2.com
About Techland
Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we’ve carried a tradition of providing gamers with unforgettable experiences. We’re an international team of over 400 highly-skilled professionals driven by a passion for gaming, always striving for the best quality.
We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers’; trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release.
On top of continuously growing the world of Dying Light through a robust post- launch support plan for Dying Light 2 Stay Human, we’re also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date.
Techland’s mission strictly determines every aspect of our work: we want to create unforgettable experiences.
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